A while back I briefly mentioned that the idiom of No-CD patches for games, where games that use a copy protection scheme of requiring the CD to be present in the drive whilst playing are often pirated with a No-CD patch attached. This makes the pirated version more user friendly than the valid, purchased one, a pattern that is very recognisable from music and film DRM.
Naturally, someone was going to take up the batton, and this article goes into the gory details of Massive’s ad protocol. The technical details are interesting, but I’m not surprised at the data collected and returned to Massive, even though the author is:
However, the article ends with a simple fix for disabling the ads, a No-Ad patch of course:
127.0.0.1 madserver.net 127.0.0.1 ad.madserver.net 127.0.0.1 imp.madserver.net 127.0.0.1 media.madserver.net
Just a matter of time. Although, it’s one more nail in the coffin of PC games, as you can’t edit the hosts file on a console.