Sunday 30th January

New: Ryan Gough: A spin-bowler in the making
New: Lightning Pool: Just about the best game of online pool
New: Chickstop: Games for girls who like to play
New: GrokItBot: A Bayesian/AIML instant messaging bot for AIM written in Python

Over and over
I have to acknowledge that what pervades my thinking, what has done for years, is an insistent question.
Do the people who die young, know that they will die young?

Recently I have concluded that they do not know this.
I am now convinced that they were asking the same question as I am. Over and over.

Links
http://www.btinternet.com/  Squashed Philosophers- Condensed Plato Aristotle Augustine Descartes Hume Marx Freud Copernicus Hobbes Sartre Ayer Sade Wittgenstein Einstein
http://blogs.msdn.com/  How the Moleskine Rocked My World
http://tranchant.plus.com/  Using Apache's MultiViews with PHP whilst avoiding 406 errors
http://www.skirsch.com/  Things to say when you are losing a tech argument
http://www.furrygoat.com/  The Furrygoat Experience: 21st Century PDA: Moleskine
http://www.video-animation.com/  Flash MX2004 Actionscript 2.0 Tutorials
http://www.video-animation.com/  AS2 Graphics class
http://www.video-animation.com/  AS2 Graphics class | Flash Actionscript 2.0 Graphics Class This is a class that me and deamothul wrote as a wrapper for the flash Drawing API. I just got sick of writing all those lineTo(blah , blah) thingy's so i decided to write a class so i dont have to write so many lines of code.
http://www.video-animation.com/  Shape classes for Actionscript 2.0 | Deamothul's Shape Classes for Flash Actionscript 2.0 These classes were written by my buddy Deamothul in response to my Graphics class. I have put them up to show where you can go with AS2. They are also an excellent example of a very useful implementation of inheritance. Shapes is a standard teaching tool for inheritance in OOP. But these classes actually have a functional usage.
http://www.video-animation.com/  Actionscript 2.0 OOP Flash Game Design | Documenting a Flash AS2 OOP Game DevelopmentThis is the documentation of my first AS2 game written entirely in OOP(Object Oriented Programming).
http://www.video-animation.com/  Flash MX2004 Actionscript 2.0 Physics | Flash MX2004 Tutorial - Falling Triangle Physics This is a commented script by Deamothul. He has been studying Physics and advanced Actionscript rather thoroughly and from the looks of this code, he has come up with some amazing stuff. This has been written in Flash Actionscript 2.0 and utilises a class , the Vector3D(v3d.as) class that we featured in an earlier
http://www.giofx.net/  GioFX 3D Screensavers
http://www.bigdaddymerk.co.uk/  watching them : watching us » What? - The Daily Mail Watch
http://en.wikipedia.org/  Wikimedia Error | The Daily MailFrom Wikipedia, the free encyclopedia
http://mithrandr.moria.org/  Catching up with translate.org.za - Cosmic Seriosity Balance
http://www.translate.org.za/  Translate.org.za | Translate.org.za is a non-profit organisation producing Free and Open Source software that enables and empowers South Africans. The Translate Project started in 2001 with the vision of providing Free Software translated into the 11 official languages of South Africa.
http://pootle.wordforge.org/  Pootle
http://pc.ign.com/  PC Games: EVE Online
http://groups-beta.google.com/  403 Forbidden | Step by step: Compiling extensions with MS Visual C? Toolkit 2003 - msvccompiler-patch.txt (0/1)
http://www.dausha.net/  Vim Ki - Dausha Communications | Vim wiki
http://dan.drydog.com/  Apache 2 and PHP (mod_php) on Linux

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